Class SoundId.Ambient
- Namespace
- Obsidian.API
- Assembly
- Obsidian.API.dll
public static class SoundId.Ambient
- Inheritance
-
SoundId.Ambient
- Inherited Members
-
Fields
BasaltDeltasAdditions
public const string BasaltDeltasAdditions = "ambient.basalt_deltas.additions"
Field Value
- string
BasaltDeltasLoop
public const string BasaltDeltasLoop = "ambient.basalt_deltas.loop"
Field Value
- string
BasaltDeltasMood
public const string BasaltDeltasMood = "ambient.basalt_deltas.mood"
Field Value
- string
Cave
public const string Cave = "ambient.cave"
Field Value
- string
CrimsonForestAdditions
public const string CrimsonForestAdditions = "ambient.crimson_forest.additions"
Field Value
- string
CrimsonForestLoop
public const string CrimsonForestLoop = "ambient.crimson_forest.loop"
Field Value
- string
CrimsonForestMood
public const string CrimsonForestMood = "ambient.crimson_forest.mood"
Field Value
- string
NetherWastesAdditions
public const string NetherWastesAdditions = "ambient.nether_wastes.additions"
Field Value
- string
NetherWastesLoop
public const string NetherWastesLoop = "ambient.nether_wastes.loop"
Field Value
- string
NetherWastesMood
public const string NetherWastesMood = "ambient.nether_wastes.mood"
Field Value
- string
SoulSandValleyAdditions
public const string SoulSandValleyAdditions = "ambient.soul_sand_valley.additions"
Field Value
- string
SoulSandValleyLoop
public const string SoulSandValleyLoop = "ambient.soul_sand_valley.loop"
Field Value
- string
SoulSandValleyMood
public const string SoulSandValleyMood = "ambient.soul_sand_valley.mood"
Field Value
- string
UnderwaterEnter
public const string UnderwaterEnter = "ambient.underwater.enter"
Field Value
- string
UnderwaterExit
public const string UnderwaterExit = "ambient.underwater.exit"
Field Value
- string
UnderwaterLoop
public const string UnderwaterLoop = "ambient.underwater.loop"
Field Value
- string
UnderwaterLoopAdditions
public const string UnderwaterLoopAdditions = "ambient.underwater.loop.additions"
Field Value
- string
UnderwaterLoopAdditionsRare
public const string UnderwaterLoopAdditionsRare = "ambient.underwater.loop.additions.rare"
Field Value
- string
UnderwaterLoopAdditionsUltraRare
public const string UnderwaterLoopAdditionsUltraRare = "ambient.underwater.loop.additions.ultra_rare"
Field Value
- string
WarpedForestAdditions
public const string WarpedForestAdditions = "ambient.warped_forest.additions"
Field Value
- string
WarpedForestLoop
public const string WarpedForestLoop = "ambient.warped_forest.loop"
Field Value
- string
WarpedForestMood
public const string WarpedForestMood = "ambient.warped_forest.mood"
Field Value
- string