Class SoundId.Item
- Namespace
- Obsidian.API
- Assembly
- Obsidian.API.dll
public static class SoundId.Item
- Inheritance
-
SoundId.Item
- Inherited Members
-
Fields
ArmorEquipChain
public const string ArmorEquipChain = "item.armor.equip_chain"
Field Value
- string
ArmorEquipDiamond
public const string ArmorEquipDiamond = "item.armor.equip_diamond"
Field Value
- string
ArmorEquipElytra
public const string ArmorEquipElytra = "item.armor.equip_elytra"
Field Value
- string
ArmorEquipGeneric
public const string ArmorEquipGeneric = "item.armor.equip_generic"
Field Value
- string
ArmorEquipGold
public const string ArmorEquipGold = "item.armor.equip_gold"
Field Value
- string
ArmorEquipIron
public const string ArmorEquipIron = "item.armor.equip_iron"
Field Value
- string
ArmorEquipLeather
public const string ArmorEquipLeather = "item.armor.equip_leather"
Field Value
- string
ArmorEquipNetherite
public const string ArmorEquipNetherite = "item.armor.equip_netherite"
Field Value
- string
ArmorEquipTurtle
public const string ArmorEquipTurtle = "item.armor.equip_turtle"
Field Value
- string
ArmorEquipWolf
public const string ArmorEquipWolf = "item.armor.equip_wolf"
Field Value
- string
ArmorUnequipWolf
public const string ArmorUnequipWolf = "item.armor.unequip_wolf"
Field Value
- string
AxeScrape
public const string AxeScrape = "item.axe.scrape"
Field Value
- string
AxeStrip
public const string AxeStrip = "item.axe.strip"
Field Value
- string
AxeWaxOff
public const string AxeWaxOff = "item.axe.wax_off"
Field Value
- string
BoneMealUse
public const string BoneMealUse = "item.bone_meal.use"
Field Value
- string
BookPageTurn
public const string BookPageTurn = "item.book.page_turn"
Field Value
- string
BookPut
public const string BookPut = "item.book.put"
Field Value
- string
BottleEmpty
public const string BottleEmpty = "item.bottle.empty"
Field Value
- string
BottleFill
public const string BottleFill = "item.bottle.fill"
Field Value
- string
BottleFillDragonbreath
public const string BottleFillDragonbreath = "item.bottle.fill_dragonbreath"
Field Value
- string
BrushBrushingGeneric
public const string BrushBrushingGeneric = "item.brush.brushing.generic"
Field Value
- string
BrushBrushingGravel
public const string BrushBrushingGravel = "item.brush.brushing.gravel"
Field Value
- string
BrushBrushingGravelComplete
public const string BrushBrushingGravelComplete = "item.brush.brushing.gravel.complete"
Field Value
- string
BrushBrushingSand
public const string BrushBrushingSand = "item.brush.brushing.sand"
Field Value
- string
BrushBrushingSandComplete
public const string BrushBrushingSandComplete = "item.brush.brushing.sand.complete"
Field Value
- string
BucketEmpty
public const string BucketEmpty = "item.bucket.empty"
Field Value
- string
BucketEmptyAxolotl
public const string BucketEmptyAxolotl = "item.bucket.empty_axolotl"
Field Value
- string
BucketEmptyFish
public const string BucketEmptyFish = "item.bucket.empty_fish"
Field Value
- string
BucketEmptyLava
public const string BucketEmptyLava = "item.bucket.empty_lava"
Field Value
- string
BucketEmptyPowderSnow
public const string BucketEmptyPowderSnow = "item.bucket.empty_powder_snow"
Field Value
- string
BucketEmptyTadpole
public const string BucketEmptyTadpole = "item.bucket.empty_tadpole"
Field Value
- string
BucketFill
public const string BucketFill = "item.bucket.fill"
Field Value
- string
BucketFillAxolotl
public const string BucketFillAxolotl = "item.bucket.fill_axolotl"
Field Value
- string
BucketFillFish
public const string BucketFillFish = "item.bucket.fill_fish"
Field Value
- string
BucketFillLava
public const string BucketFillLava = "item.bucket.fill_lava"
Field Value
- string
BucketFillPowderSnow
public const string BucketFillPowderSnow = "item.bucket.fill_powder_snow"
Field Value
- string
BucketFillTadpole
public const string BucketFillTadpole = "item.bucket.fill_tadpole"
Field Value
- string
BundleDropContents
public const string BundleDropContents = "item.bundle.drop_contents"
Field Value
- string
BundleInsert
public const string BundleInsert = "item.bundle.insert"
Field Value
- string
BundleInsertFail
public const string BundleInsertFail = "item.bundle.insert_fail"
Field Value
- string
BundleRemoveOne
public const string BundleRemoveOne = "item.bundle.remove_one"
Field Value
- string
ChorusFruitTeleport
public const string ChorusFruitTeleport = "item.chorus_fruit.teleport"
Field Value
- string
CropPlant
public const string CropPlant = "item.crop.plant"
Field Value
- string
CrossbowHit
public const string CrossbowHit = "item.crossbow.hit"
Field Value
- string
CrossbowLoadingEnd
public const string CrossbowLoadingEnd = "item.crossbow.loading_end"
Field Value
- string
CrossbowLoadingMiddle
public const string CrossbowLoadingMiddle = "item.crossbow.loading_middle"
Field Value
- string
CrossbowLoadingStart
public const string CrossbowLoadingStart = "item.crossbow.loading_start"
Field Value
- string
CrossbowQuickCharge1
public const string CrossbowQuickCharge1 = "item.crossbow.quick_charge_1"
Field Value
- string
CrossbowQuickCharge2
public const string CrossbowQuickCharge2 = "item.crossbow.quick_charge_2"
Field Value
- string
CrossbowQuickCharge3
public const string CrossbowQuickCharge3 = "item.crossbow.quick_charge_3"
Field Value
- string
CrossbowShoot
public const string CrossbowShoot = "item.crossbow.shoot"
Field Value
- string
DyeUse
public const string DyeUse = "item.dye.use"
Field Value
- string
ElytraFlying
public const string ElytraFlying = "item.elytra.flying"
Field Value
- string
FirechargeUse
public const string FirechargeUse = "item.firecharge.use"
Field Value
- string
FlintandsteelUse
public const string FlintandsteelUse = "item.flintandsteel.use"
Field Value
- string
GlowInkSacUse
public const string GlowInkSacUse = "item.glow_ink_sac.use"
Field Value
- string
GoatHornSound0
public const string GoatHornSound0 = "item.goat_horn.sound.0"
Field Value
- string
GoatHornSound1
public const string GoatHornSound1 = "item.goat_horn.sound.1"
Field Value
- string
GoatHornSound2
public const string GoatHornSound2 = "item.goat_horn.sound.2"
Field Value
- string
GoatHornSound3
public const string GoatHornSound3 = "item.goat_horn.sound.3"
Field Value
- string
GoatHornSound4
public const string GoatHornSound4 = "item.goat_horn.sound.4"
Field Value
- string
GoatHornSound5
public const string GoatHornSound5 = "item.goat_horn.sound.5"
Field Value
- string
GoatHornSound6
public const string GoatHornSound6 = "item.goat_horn.sound.6"
Field Value
- string
GoatHornSound7
public const string GoatHornSound7 = "item.goat_horn.sound.7"
Field Value
- string
HoeTill
public const string HoeTill = "item.hoe.till"
Field Value
- string
HoneyBottleDrink
public const string HoneyBottleDrink = "item.honey_bottle.drink"
Field Value
- string
HoneycombWaxOn
public const string HoneycombWaxOn = "item.honeycomb.wax_on"
Field Value
- string
InkSacUse
public const string InkSacUse = "item.ink_sac.use"
Field Value
- string
LodestoneCompassLock
public const string LodestoneCompassLock = "item.lodestone_compass.lock"
Field Value
- string
MaceSmashAir
public const string MaceSmashAir = "item.mace.smash_air"
Field Value
- string
MaceSmashGround
public const string MaceSmashGround = "item.mace.smash_ground"
Field Value
- string
MaceSmashGroundHeavy
public const string MaceSmashGroundHeavy = "item.mace.smash_ground_heavy"
Field Value
- string
NetherWartPlant
public const string NetherWartPlant = "item.nether_wart.plant"
Field Value
- string
OminousBottleDispose
public const string OminousBottleDispose = "item.ominous_bottle.dispose"
Field Value
- string
ShieldBlock
public const string ShieldBlock = "item.shield.block"
Field Value
- string
ShieldBreak
public const string ShieldBreak = "item.shield.break"
Field Value
- string
ShovelFlatten
public const string ShovelFlatten = "item.shovel.flatten"
Field Value
- string
SpyglassStopUsing
public const string SpyglassStopUsing = "item.spyglass.stop_using"
Field Value
- string
SpyglassUse
public const string SpyglassUse = "item.spyglass.use"
Field Value
- string
TotemUse
public const string TotemUse = "item.totem.use"
Field Value
- string
TridentHit
public const string TridentHit = "item.trident.hit"
Field Value
- string
TridentHitGround
public const string TridentHitGround = "item.trident.hit_ground"
Field Value
- string
TridentReturn
public const string TridentReturn = "item.trident.return"
Field Value
- string
TridentRiptide1
public const string TridentRiptide1 = "item.trident.riptide_1"
Field Value
- string
TridentRiptide2
public const string TridentRiptide2 = "item.trident.riptide_2"
Field Value
- string
TridentRiptide3
public const string TridentRiptide3 = "item.trident.riptide_3"
Field Value
- string
TridentThrow
public const string TridentThrow = "item.trident.throw"
Field Value
- string
TridentThunder
public const string TridentThunder = "item.trident.thunder"
Field Value
- string
WolfArmorBreak
public const string WolfArmorBreak = "item.wolf_armor.break"
Field Value
- string
WolfArmorCrack
public const string WolfArmorCrack = "item.wolf_armor.crack"
Field Value
- string
WolfArmorDamage
public const string WolfArmorDamage = "item.wolf_armor.damage"
Field Value
- string
WolfArmorRepair
public const string WolfArmorRepair = "item.wolf_armor.repair"
Field Value
- string